#pragma once
#define ROW 3
#define COL 3
#include<time.h>
#include<stdlib.h>
//初识化棋盘
void InitBoard(char Board[ROW][COL], int row, int col);
//将二维数组初始化为可见棋盘
void DisplayBoard(char Board[ROW][COL], int row, int col);
//玩家下棋
void PlayerMove(char Board[ROW][COL], int row, int col);
//电脑下棋
void ComputerMove(char Board[ROW][COL], int row, int col);
//判断输赢
IsWin(char Board[ROW][COL], int row, int col);
